Full fix-motion script
parent
467b147dd0
commit
56a8661268
@ -1,9 +1,11 @@
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#!/bin/bash
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#!/bin/bash
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SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
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# Start the loop in the background
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# Start the loop in the background
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(
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(
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while true; do
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while true; do
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python /home/kuba/sdl-enable.py
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python "$SCRIPT_DIR/sdl-enable.py"
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sleep 1
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sleep 1
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done
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done
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) &
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) &
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@ -0,0 +1,31 @@
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import sys
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import sdl2
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import sdl2.ext
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import time
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def enable_motion(controller):
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if sdl2.SDL_GameControllerSetSensorEnabled(controller, sdl2.SDL_SENSOR_ACCEL, 1) != 0:
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print(f"Failed to enable accelerometer: {sdl2.SDL_GetError().decode()}")
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#sdl2.SDL_GameControllerClose(controller)
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#sdl2.SDL_Quit()
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def main():
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if sdl2.SDL_Init(sdl2.SDL_INIT_GAMECONTROLLER | sdl2.SDL_INIT_EVENTS) != 0:
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print(f"SDL_Init error: {sdl2.SDL_GetError().decode()}")
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return 1
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num_joysticks = sdl2.SDL_NumJoysticks()
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print("Joystick count: ", num_joysticks)
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for i in range(num_joysticks):
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print(i)
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name = sdl2.SDL_GameControllerNameForIndex(i)
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if name:
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print(f"Controller {i}: {name.decode()}")
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else:
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print(f"Controller {i}: (unknown name)")
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if sdl2.SDL_IsGameController(i):
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controller = sdl2.SDL_GameControllerOpen(i)
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if controller:
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enable_motion(controller)
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if __name__ == "__main__":
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sys.exit(main())
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